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I'm trying to make a human model with muscle-flexing. The results so
far aren't really exciting, but I thought it might be interesting to
share them :)
Two problems though: I only found a detailed muscle-by-muscle
description of the arms and torso, none for the hands or legs, so
that'll probably be just a guess once I get to it. Second problem: I
can't do it with 1 blob, because limbs would blob together if they get
too close to each other. But if I do it in different blob-objects, the
seams are visible :-/ Anyone has an idea how to solve this? :-/
anyway, please let me know what you think. Good so far? Or am I just
wasting my time? :)
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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Download 'muscles.m1v.mpg' (703 KB)
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